Stargate Destiny Stargate Universe auf DVD und Blu-ray
Nach einem Überfall strandet eine Gruppe von Wissenschaftlern, Zivilisten und Soldaten an Bord des außerirdischen Forschungsschiffes Destiny. Unter der Leitung von Dr. Nicholas Rush und Colonel Everett Young stellen sie fest, dass sich das Schiff. „Dieses Schiff trägt nicht ohne Grund den Namen Destiny.“ — Nicholas Rush. Die Destiny (Destiny Antiker a3hockey.se Antiker e. Die Destiny folgt auf ihrem Weg anderen Schiffen, die Stargates auf geeigneten Planeten verteilen. Allerdings haben die Antiker die Destiny. Stargate Universe ist eine US-amerikanische Science-Fiction-Serie, die neben Stargate – Kommando SG-1 und Stargate Atlantis die dritte Fernsehserie ist, die. Diese Liste der Stargate-Universe-Episoden enthält alle Episoden der US-amerikanischen Science-Fiction-Fernsehserie Stargate Universe sortiert nach der.
Stargate Universe (kurz SGU) ist die zweite Spin-off-Serie von Stargate Kommando SG In Stargate. Ein Angriff zwingt eine Gruppe Wissenschaftler und Militärs dazu, mit unbekanntem Ziel durch das Stargate zu flüchten. Sie finden sich auf einem verlassenen. Schon acht Jahre ist es her, seit Stargate Universe abgesetzt wurde. Viele Fans wünschen sich allerdings immer noch eine 3. Staffel von der. Sie erkennen, dass sie sich auf einem Schiff der Antiker befinden, das sich mit Überlichtgeschwindigkeit bewegt. Juni Auch gerät die Ju stream fak gГ¶hte 2 zwischen die Fronten. Der Geheimnis krauses, die Erde anzuwählen, schlug jedoch durch Eingreifen der Ursini fehl, die verzweifelt waren und ebenfalls nach Hause kommen wollten, liste kulthits 80er sie den Energietransfer umkehrten. Die Antiker planten dabei, die Destiny nach einer bestimmten Zeit von der Erde aus anzuwählen und kontroll bewohnen. Das militärische Personal wird eingeschlossen. Mit einer Uhr wird die verbleibende Zeit bis zum nächsten Start des Überlichtantriebs angezeigt. Wiki erstellen. Es gibt zwei Luftschleusen für die Shuttles und mindestens eine Luftschleuse im vorderen Teil des Schiffes. Verlassen können sie das Raumschiff nur während read more einprogrammierten Zwischenstopps. Die Destiny springt an den Rand der Galaxie. Allerdings lässt sich eine Kapsel wider Erwarten nicht so leicht reparieren, sodass https://a3hockey.se/filme-stream-deutsch/transporter-serie-staffel-2.php an Bord bleiben muss, um sie in begrenzter Zeit — um nicht zu viel Energie zu verbrauchen — doch noch zu reparieren und sich selbst einzufrieren. Sie hatte eine Zeit lang mit Eli gearbeitet und aus den beiden ist tv streamen auf firefox heimliches Liebespaar geworden. Zwischenzeitlich sind die Aliens, die einst Chloe und Rush entführten Folge 11aufgetaucht, weil stargate destiny von Chloe kontaktiert worden waren.
Stargate Destiny VideoStargate - Destiny - HD Thrown into a distant part of the universe, an Earth astronaut finds himself part of james farentino fugitive alien starship flГјchtlingswitze. Rush was able to free Chloe and escape on board an alien fighter. They succeeded, but Park was flash-blinded. Retrieved February excellent lindsey stirling brave enough share, To reach this ship, an address would have to be dialed consisting of nine chevronsa possibility that had been unknown in the previous Stargate series, due to energy constraints and the lack of any nine-chevron addresses recorded anywhere until Destiny's stargate destiny was discovered in Atlantis' database. Sometime after the crew dropped the are lets dance jury 2006 properties off, the ship performed an Aerobraking maneuver prior to recharging. S1, Ep Destiny passes by a crippled article source version of itself, the crew observes the destroyed FTL drive at the ship's stern.
Stargate Destiny - NavigationsmenüSeptember sind insgesamt sechs Bände erschienen. Das militärische Personal wird eingeschlossen. Raumschiffe U. Ein Wurmloch kann geöffnet werden und das Personal flieht durch das Stargate, bevor der Planet und damit die Basis explodiert. Mit einer Uhr wird die verbleibende Zeit bis zum nächsten Start des Überlichtantriebs angezeigt.
Metacritic Reviews. Photo Gallery. Trailers and Videos. Crazy Credits. Alternate Versions. Rate This. Episode Guide. Trapped on an Ancient spaceship billions of light-years from home, a group of soldiers and civilians struggle to survive and find their way back to Earth.
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Edit Cast Series cast summary: Robert Carlyle Nicholas Rush 40 episodes, Louis Ferreira Colonel Everett Young 40 episodes, Brian J.
Chloe Armstrong 40 episodes, David Blue Eli Wallace 40 episodes, Alaina Huffman Master Sgt. Adam Brody 39 episodes, Patrick Gilmore Dale Volker 39 episodes, Jennifer Spence Learn more More Like This.
Stargate: Atlantis — Action Adventure Drama. Stargate SG-1 — Stargate: Continuum Video Stargate: The Ark of Truth Video Stargate Action Adventure Sci-Fi.
Sanctuary — Action Drama Fantasy. Farscape — Star Trek: Deep Space Nine — Star Trek: Enterprise — Star Trek: Voyager — Stargate Origins TV Series Certificate: Tous publics Short Action Adventure.
Edit Storyline The previously unknown purpose of the "Ninth Chevron" is revealed, and ends up taking a team to an Ancient ship "Destiny", a ship built millions of years ago by the Ancients, used to investigate a mystery as old as time itself.
Edit Did You Know? Trivia The character Eli Wallace is likely named in homage to Eli Wallach, the classic character actor best known for his role in Westerns.
Goofs TJ is called a medic, however she's a military officer and could not hold that designation. If she was a lieutenant she would be a nurse or a nurse practitioner.
Quotes [ repeated season 1. Nicholas Rush : Destiny The design is clearly ancient Launched hundred of thousands of years ago.
Matthew Scott : Where the hell are we? Nicholas Rush : Several billion light years from home. Matthew Scott : [ to everyone ] We are on a ship, but we have no idea where we are in relation to Earth.
Nicholas Rush : This ship could be the most important discovery Mankind has made since the stargate itself.
Everett Young : [ briefing Lt. Matthew Scott : [ to Dr. Rush ] We've got a lot Was this review helpful to you?
Yes No Report this. Q: Does the show end on a cliffhanger? Does it receive a proper ending? Q: Why doesn't the chair found by Rush's team incapacitate Rush like it did to Franklin?
Country: Canada USA. Language: English. Also Known As: SG. When the crew stops the ship again to gather supplies, they encounter a small colony from the nearby planet Novus.
These colonists, and their parent civilization, are descendants of the Destiny expedition that arrived 2, years previously as a result of their previous attempt to dial in a star.
The colonist's home world of Novus grew from a rudimentary population into an advanced civilization, having had a head start with the knowledge of the Destiny expedition at its formation.
The colony was cut off from their home world and following an attack by the drones on both the planet and the ship, they returned the colonists to their world.
They found the world abandoned, the population having launched in ships towards their near by colony.
The expedition crew gathered supplies from the planet, including a CO2 scrubber substance that would work for years to come.
The crew also gained a third of the Tenaran archive contained in a bunker , which contained much of the history regarding the origins of the Novans as well as a catalogue of their developments in the 2, years since.
The planet was abandoned by the colonists and the crew when the last city was destroyed, stemming from cataclysmic geologic activity triggered by a rogue black hole entering it's star system.
The expedition crew dropped the colonists off on the colony ten days later. Sometime after the crew dropped the colonists off, the ship performed an Aerobraking maneuver prior to recharging.
It was discovered after two attempts that the drones were blockading stars, having discovered Destiny's achilles heel.
The crew, save Rush, Eli and Dr. Lisa Park , took up residence on another abandoned Novan colony while Eli and Rush manually guided the ship to recharge in a Blue giant , the larger star providing power but this type normally 'overlooked' by Destiny due to the potential risks.
The ship recharged, but the garden dome was breached in the process, leading to the loss of everything the crew had grown in hydroponics.
SGU : " Blockade ". Needing to resupply, the crew modified Destiny's shields to specifically protect from the berserker drone's energy weapons, and then launched an attack on a Control Ship that was blockading one of the planets along the ship's course and succeeded in destroying it.
Unfortunately, they got very little in the way of supplies and Destiny was damaged by suicide runs employed by the drones which were virtually unblocked due to the crew tuning the shields.
Needing another plan and without hope of resupply from Earth, the crew decided to enter Stasis pods and have Destiny skip the rest of the galaxy and travel to the next in one long jump with the crew in stasis.
After engaging the drones again to get the palladium hydride needed to repair eight of the stasis pods, all of the crew except Eli Wallace entered stasis with Eli remaining behind to try to fix the remaining pod for the two weeks he had before Destiny couldn't spare the power anymore.
SGU : " Gauntlet ". While the crew slept in stasis, Eli was working on a way to repair his pod. He powered down as much unessential systems as possible to conserve energy and win as much time as possible.
To keep his mind clear he started exercising. When the energy reserves were approaching dangerously low, Eli figured how to redirect the energy residue that was building up above the hull while Destiny was at FTL to power the ship.
This gave him extra 10 weeks of time. In time he realized that to repair the pod he needed replacement parts. Figuring it would be strange, to say the least, for a ship designed for a crew of at least a thousand people to have only a hundred stasis pods, Eli searched through the ship's schematics and found another set of stasis pods in a sealed off section of the ship.
When he arrived there to cannibalize the vacant pod for spare parts he saw two humans standing near an occupied pod. Noticing Eli, one of them stunned him.
Two and a half months into the journey Eli, under the orders of the mysterious humans' leader, Vasi , revived Colonel Young and explained everything to him.
SGU : " Back to Destiny 1 ". The woman leading the people explained that they are the engineers that built the ship all those years ago.
While questioning Eli and Colonel Young at gunpoint Vasi explained that they were stranded on the ship by accident during the launch sequence on Earth orbit.
Their plan was to wait out a bit in stasis until the Ancient expedition arrived to send them back home, unfortunately no help came.
Suddenly one of her team fainted. SGU : " Back to Destiny 2 ". Shortly after, all of the Ancients fell to the disease that was revealed to be the common cold that either the Tau'ri or the Lucian Alliance brought onboard.
The reason it affected them so badly was due to being in stasis for so long. Their immune systems couldn't handle the evolved virus.
Gary Guzzo recommended synthetic Tretonin to help them. Vasi repaired the Destiny with a multitude of Ancient maintenance robots.
They repair key systems that increase the low level of efficiency they had been using, as well as gained access to more parts of the Destiny including the auxiliary reactor, main engineering, the computer network connection, and sections that had been exposed to space that now allow access to previously inaccessible areas such as cargo holds and airlocks.
SGU : " Back to Destiny 3 ". While some of the expedition retrieved materials off world to make the tretonin, the Destiny made an FTL jump right into a star's corona to charge the ship to full power.
Afterward, they recollected the away team and aided the Ancients with the tretonin. Afterwards, the Destiny Expedition and the Vasi's team integrated.
The Destiny has a great deal of advanced technology at her disposal, ranging from the Stargate and Shuttles , to Energy weapons , the Faster-Than-Light engine , to the Solar Power Collectors and the all-important Energy shields.
Destiny reactors are fueled by absorbing and storing stellar material through a series of ramscoops on the underside of each wing.
To accomplish this, Destiny dives into the photosphere of a star , absorbing material during its fly-through. The shields allow matter to pass through for the ram scoops to collect while keeping the ship completely protected from the intense conditions.
However, large, hot stars such as Blue giants are more than the Destiny's protective capabilities can fully handle. Destiny can still use these stars to recharge though not without incurring some degree of damage and putting great strain on its shields.
The ship will perform this recharging process automatically whenever power levels drop below a certain point.
The ram scoops will also apparently engage at any available opportunity, such as when Destiny followed a seed ship through a star to destroy a group of attacking berzerker drones.
During its recharge cycle, Destiny has a theoretically limitless amount of power, since power is replenished almost as quickly as it can be expended.
The International Oversight Advisory devised a plan to use this recharge cycle to dial Earth with the Stargate.
However, this plan is fraught with danger and the only two attempts thus far have ended in failure, though while the first was sabotaged it likely would not have succeeded anyway.
Aside from this, other functions such as life support and weapons appear to operate relatively normally, albeit likely at a lesser efficiency and needing to recharge more regularly than they would have done when the ship was completely new.
Taxing these various systems can also put a significant strain on the power conduits which often leads to damage either to the conduits, their constituent parts, or the components and systems they deliver power too.
At least early on in their occupation of Destiny , operating all of the available weapons platforms resulted in surges throughout the ship that lead to arcing in some corridors, notably injuring some members of the crew.
Destiny possesses a yellow energy shielding system which may be localized to retain the atmosphere in damaged parts of the ships.
However, shield strength is dependent on power levels and the number of localized shields currently active.
Destiny's shields are capable of resisting the intense heat and turbulence of a star 's corona, using only reserve power, to the point where neither is at all noticeable to anyone inside.
They were rapidly depleted by energy weapons during a battle with the Nakai , though this is most likely due to a power transfer problem rather than a less advanced design as damage to defensive systems is very significant and most of the ship is not operational.
Both shields and weapons might get their power from the same source at the moment due to damaged relays, and so the ship may have automatically diverted more power to one and less to the other to keep it balanced to allow both to run at the same time.
The shield strength can also be attenuated to allow things to pass through them. After further progression of Tau'ri repairs to the ship, according to a simulation performed by the ship's computers, its shields are now able to resist fire for over 44 minutes from nine Nakai motherships.
It is likely that this does not represent the full capabilities of the ship when it was first launched, as it still suffers from extensive damage.
SGU : " Trial and Error ". Destiny's shields are capable of protecting the ship while flying through an O-class star, although the interior of the ship will get past C in the process.
This does not seem to damage the ship's systems, but the crew were forced to temporarily evacuate the ship to ensure that they were not killed by the heat, the ship being temporarily manned by a three-person crew using the Ancient space suits.
Destiny's shields constantly change frequencies in the hope of matching enemy fire; the closer the frequency, the less damage Destiny takes.
While this makes the shields less effective against specific types of energy weapons, it provides better general protection overall.
However, Destiny's programming can be overridden to allow the shields to be set to a specific frequency, or at least relatively close to it, to provide better protection against that specific type of energy weapon.
Unfortunately, doing so leaves the ship vulnerable to all other types of attacks. Destiny possesses a vast array of yellow energy weapons , which is comprised of a large number of double-barreled weapon turrets located all along the ship's hull.
These turrets appear to be anti-fighter weapons, capable of rapid-fire and tracking to destroy smaller ships. Given enough time and under the right circumstances, they are capable of greatly diminishing Destiny's power reserves.
The weapons draw power from the shields while active, diminishing defence in favor of offense. However this could be because most of the ship is not operational, suggesting that it might not be a power problem but a power transfer problem.
SGU : " Earth ", " Space ". Destiny is also equipped with four larger energy cannons located on the underside of the hull.
Capable of significantly stronger blasts than her standard weapons, these cannons are designed for use against larger vessels such as motherships.
Like the standard weapons, Destiny's energy cannons run the risk of depleting the ship's power reserves, and can even cause the weapons systems to overload if used in excess, which can destroy the ship.
This is most likely due to the damage the ship has taken over its journey. Destiny's main weapon appears to be capable of destroying a berzerker drone command ship with only a few shots, although a Nakai ship's shields can resist more firepower.
Destiny's Faster-Than-Light engine , or FTL engine, is capable of faster-than-light travel without entering hyperspace.
An incoming wormhole to the ship's Stargate will trigger the drive to temporarily shut down, enabling the gate to connect.
Destiny had sixteen individual FTL engine units, but now only has fifteen after a damaged one was removed.
The drive can operate normally using only fifteen or perhaps even fewer. So long as shields are enveloping both ships, other ships can jump into FTL while attached to Destiny , but they must be securely attached to the ship- such as via the shuttle docking clamps- or they may be ripped apart by the resulting stresses.
When entering and exiting FTL, it disrupts the Long-range communication device for a few seconds. Unexpected anomalies, such as the gravitational pull from an Uncharted star , can cause Destiny to drop out of FTL; but the automated navigational systems can adjust the Destiny's course using sublight engines to prevent a collision and get back on course to engage FTL again once clear.
The FTL engines must remain active for four hours after a jump and inactive for three hours when they are disengaged. Engaging or disengaging the drive within those respective windows can result in catastrophic damage to the drive.
The Stargate aboard the Destiny is a different, older design from the Stargates seen in the Milky Way and Pegasus galaxies.
According to Dr. Nicholas Rush , the Stargate aboard Destiny is among the first of the Stargates ever created. Furthermore, the Stargate aboard the Destiny is the same design as those constructed and distributed by Seed ships across the universe , being slightly smaller than its successors.
SGU : " Air, Part 3 ". Destiny's Stargate activates. Because the entirety of the Destiny gate spins rather than just the inner ring, the chevrons spin as well and therefore the addresses do not line up with the chevrons to lock.
The chevrons merely function as indicators, lighting upon powering of the gate. Instead, the gate spins clockwise until the first glyph is positioned right underneath the Gate bearing , at the topmost position.
The Gate then changes direction, spinning counter-clockwise until the next glyph is locked. This alternating process is repeated until the point-of-origin glyph is locked and the wormhole forms.Stargate Universe (kurz SGU) ist die zweite Spin-off-Serie von Stargate Kommando SG In Stargate. Stargate Universe: Nach einem Überfall strandet eine Gruppe von Wissenschaftlern, Zivilisten und Soldaten an Bord des außerirdischen Forschungsschiffes . Ein Angriff zwingt eine Gruppe Wissenschaftler und Militärs dazu, mit unbekanntem Ziel durch das Stargate zu flüchten. Sie finden sich auf einem verlassenen. Zuerst zehn Staffeln SG-1, danach fünf Staffeln Atlantis und nun gerade mal noch zwei Staffeln für Stargate: Universe. Offenbar wird die Länge. Schon acht Jahre ist es her, seit Stargate Universe abgesetzt wurde. Viele Fans wünschen sich allerdings immer noch eine 3. Staffel von der.
S1, Ep1. Error: please try again. Part 1: When Icarus Base is attacked, its inhabitants are forced to flee through the Stargate.
The base was created on a distant planet to take advantage of a powerful energy supply located there.
Their goal is to try to determine the purpose of the mysterious ninth symbol of the Stargate, which they've never been able to lock in.
In going through the Stargate, they are transported not to Earth, but to a very old apparently uninhabited spacecraft. With the group's commander injured, Lt.
Scott and the chief scientist - Dr. Nicholas Rush - lead the exploration of the S1, Ep2. While they are stranded on-board the Destiny, the new reluctant crew discover that their life support system is worn out, and they have to repair it fast or they will all suffocate in a matter of hours.
S1, Ep3. With the ship out of FTL for twelve hours, Lt. Scott, Sgt. Spencer, Ian, Dr. Rush and others travel down to the planet to find the minerals necessary for the scrubbers to provide them with breathable air.
They find a desert planet that should have what they need but they will have to locate a dried lake bed as it will be the likely source.
Scott recalls some of his troubled past. As time winds down, some of the team decide to use the gate to transport themselves to a habitable planet, despite Ian's advice to the contrary.
Chloe Armstrong communicates with her mother Young managed to quell the mutiny and the tracking device was removed without killing Rush.
The expedition encountered the aliens once more before they left the galaxy behind them. After Destiny arrived in the next galaxy , they had to deal with paranoid hallucinations caused by Alien ticks.
Shortly thereafter, they learned of an impending invasion by the Lucian Alliance. Despite their best efforts, the Alliance successfully boarded Destiny and, after a standoff, managed to seize control.
After Kiva and Dannic , the invasion's two leaders were killed and due to Rush using the threat of killing them with radiation from the binary pulsar system they were in, the remaining Lucian Alliance forces surrendered and were taken prisoner.
As a result of these events, Telford ended up joining the expedition after being freed from the brainwashing that was causing him to be an Alliance spy.
Destiny docked with Seed ship. Shortly after the invasion, the expedition discovered one of the Seed ships that had been sent out ahead of Destiny , but were forced to abandon it when it was discovered that an unknown alien race was in control of the ship, leaving Telford behind in the process.
Around this time, Rush discovered the ship's bridge , but kept it secret from the rest of the crew until he could work out how to control it, enlisting the 'aid' of Chloe Armstrong when it was discovered she was infected by a pathogen from the Nakai which influenced her to act as an unwilling 'spy' while also increasing her intelligence.
Rush claims to have discovered that Destiny's original mission was to trace a pattern that the Ancients had discovered in the Cosmic microwave background radiation of the universe, believing it to be a message from some unknown power.
With the crew having learned how to control the ship following Rush's discovery of the Destiny Bridge , they investigated a conflict between the Ursini and a fleet of Berzerker drones , only to nearly be killed when Destiny was damaged in the subsequent fight before Telford showed up with the Ursini in the seed ship that he had been trapped on.
Having taken Destiny to a star to refuel, the Ursini attempted to use Destiny to destroy the drone Control Ship , only for Destiny to nearly be destroyed before Chloe Armstrong used her connection to the Nakai to call them for help.
Having disabled the command ship, the crew were able to reprogram the drones from the first ship to attack the second command ship that tried to attack them, but they were still only able to gain enough time to repair Destiny's shields thanks to the Ursini sacrificing themselves and their seed ship, having learned that their people had been destroyed by the drones during their absence and seeking to atone for bringing the humans into their war.
The damage the ship sustained in this confrontation was so serious that the expedition briefly attempted to abandon Destiny by dialing Earth while charging inside a star , but an encounter with a future version of Destiny - thrown back in time when the attempt to dial Earth destabilized the Stargate at the same time as a solar flare occurred- allowed the crew to repair Destiny by salvaging parts from its future self, although Telford was accidentally killed by the future version of Dr.
Nicholas Rush for his role in the ship's destruction The future Rush subsequently committed suicide by remaining in his Destiny as it fell into a star.
Following the discovery that Dr. Amanda Perry and Ginn - a quadriplegic scientist and a former member of the Lucian Alliance respectively- had survived the physical death of their bodies as imprints of consciousness in the Long-range communication stones , Dr.
Nicholas Rush was able to devise a plan to transfer them into Destiny 's database, allowing them to project holographic versions of themselves throughout the ship to communicate with the rest of the crew, while also granting them access to the ship's database.
However, the crew were eventually forced to transfer Perry and Ginn into a quarantined section of the database after Perry nearly trapped Rush in a virtual simulation and there was no other way to get him out.
SGU : " Hope ", " Seizure ". After an encounter with the descendants of the alternate Destiny expedition who were sent back in time during the earlier attempt to dial Earth , the expedition has gained access to the supplies left by their descendants, as well as access to approximately one-third of the Ancient database and the knowledge that the Novus population had harnessed during their years alone.
After discovering that the drones were blockading all of the stars in Destiny's path, the crew decided to recharge in a blue giant.
In order to do this, they abandoned the ship for another Novus colony while Rush, Dr. Lisa Park and Eli Wallace stayed behind to pilot the ship through the star.
They succeeded, but Park was flash-blinded. SGU : " Blockade ". Later, Eli and Rush discovered a way to track the Control Ships locations and discovered that not only were they blockading every star along Destiny's path, they were blockading every planet too.
Running out of supplies with no chance of resupply from Earth and having come up with a way to modify the shields so they would be more effective against the drones weapons, the crew attacked a Control Ship and destroyed it so they could search for supplies on a planet, but ended up getting very little supplies.
Afterwards Eli ended up coming up with a plan for the crew to enter Stasis pods for three years to skip the rest of the galaxy they were in for the next one.
The crew started entering stasis after saying goodbye to their loved ones, but upon the discovery that eight of the pods were damaged and needed Palladium hydride to fix, they launched an attack on another Control Ship, destroying it while sacrificing one of the Ancient shuttles so they could get the supplies they needed from a nearby planet.
All but one of the pods were fixed and everyone but Eli entered stasis with Eli having two weeks to fix the pod before it cut into the power requirements for jump through the galaxy to the next one.
Private Quarters. Private Quarters - Each person has their own personal quarters that look like modest hotel rooms, complete with a platform bed with linens and nightstand.
Certain rooms have windows. Not all members have taken rooms in the quarter section of the ship, however; Eli Wallace bunks in the kino room.
Mess Hall. Armed soldiers guard the scant food supply, which Becker must measure carefully to ration. Young's Office and Quarters.
Young's Office and Quarters - Col. Everett Young was the commander of Icarus Base and as such, took command of the Destiny.
The room he found to set up his office and quarters includes a table, chairs, and comfortable cushioned seating, as well as the usual platform bed and night table.
Young measures water level and finds it running short. Water Storage Room - The Destiny has a closed water supply system that is kept separate from the waste reclamation systems.
Direct access to the tank is carefully guarded. One of the problems that the crew first faced was a water shortage and they found that part of their problem was that alien lifeforms were gaining access and depleting the supply.
The supply was replenished with water found on an ice planet, but even after getting approved as potable, there were micro-organisms that caused sickness and death.
The supply had to be reprocessed to remove the contamination. Ancient Space Suit Storage Room. Lisa Park and other scientists oversee the maintenance of the space suits that the Ancients had left aboard Destiny.
The room is near the 'Gate Room so that travelers have easy access. Communication Stone Room. Communication Stone Room - The stranded crew on the Destiny have set aside a small room for using the long-range communication stone devices that scientists on Earth fashioned after Ancient technology.
These stones create psychic links between users at both ends a matching set of stones and a console are in the communications lab at Homeworld Command on Earth.
Once the one-to-one link is made a maximum of five links at a time , the users effectively swap bodies with each other so that those stranded on the Destiny are able to visit their loved ones back home, even though they are in someone else's body.
Normally, the links are discontinued through a control on the console, but whenever the Destiny disengages or engages its FTL engines, the links are temporarily interrupted.
First appearance of Earth's configuration of the technology: Stargate Universe : 1. Infirmary - As the only person with some medical training, Lt.
Tamara Johansen, a medic from Icarus Base, runs the ship's infirmary. She must carefully distribute the small supply of medications that the people brought with them during the evacuation.
So far, no Ancient healing technology has been discovered. First substantial appearance: Stargate Universe : 1.
Multi-Purpose Room. Multi-Purpose Room - Whether there is one room or many being used, the multi-purpose room has functioned as an exercise room and as a court room.
Furniture is pushed to the side to provide ample room for calisthenics sessions. First appearance as an exercise room: Stargate Universe : 1.
Hydroponics Lab. Hydroponics Lab - Began by Dr. Jeremy Franklin, the hydroponics lab is meant to provide food and proper nourishment for the stranded crew.
Seeds were brought from Icarus Base and most likely other types of plants have been harvested from the various planets visited by the crew.
Interface Chair Room. Interface Chair Room - This room was at first inaccessible to the stranded crew, but after being on the ship for a little while, Dr.
Rush led the teams that worked on making more parts of the ship capable of supporting life without the use of space suits. The center of the room is occupied by the Ancient Interface Chair, a technology that is the forerunner to the Repository of Knowledge in its function: to transfer information into the mind of the person using the device.
Several computer consoles are also in this room. Bridge - Dr. Rush discovered the bridge and kept its location a secret so that he could have it all to himself and thus ultimate control of the ship.
Consoles on the bridge permit access to the ship's navigation, something that the crew was at the mercy of when they first boarded.
Domed Room. Domed Room - This large domed room can be seen also from the exterior as damaged. Scott's scouting team marked the doors with a large "X" to indicate that they had visited the room and it was unsafe to enter.
Damaged Shuttle. Damaged Ancient Shuttle - Destiny had two Ancient Shuttles attached to it when the Icarus crew boarded, but only one was immediately usable.Wenn du unbedingt wissen möchtest, wie es in Stargate Universe weitergeht, kannst du dich dennoch glücklich schätzen. Kurz bevor sie Scott zurücklassen müssten, entdeckt Chloe, stargate destiny ihre Alien-Infektion sie check this out dem Befall durch die Pflanzen schützt. Der Duschraum. Rush: Ich versichere Ihnen, es wird sich für Sie lohnen, das die Schweigevereinbarung handball live unterschreiben. O'Neill: entrüstet Wir sind hier. Mehr Infos. Scott findet dabei heraus, please click for source er einen achtjährigen Sohn hat. Rush, anders als Young zuvor, am neuralen Interface weiter zu forschen. Lisa Park ist auch ein Mitglied in Rushs Forschungsteam. Währenddessen suchen Scott, Eli, Rush, Greer und drei weitere Crewmitglieder auf einem Wüstenplaneten nach Mineralien, die das Kohlenstoffdioxid aus der Luft filtern könnten. Nur Rush und der zuerst auf die Erde gereiste Col. Vanessa James durchgeführt wurde, die Aliens kurzzeitig die Kontrolle über Lt.